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Subject: Odp: FLASH: BUG? (is: handler execution)
From: axel
Date: Tue, 15 Aug 2000 05:43:04 +0100

> Ah ha! Now I see what YOU mean. But this "Go to" is not a "Command go to"
> it is a "Playhead go to" - do you see what I mean? It is not telling the
> command line to go to another line to look for it's next instruction. It is
> instead telling the "Playhead of the movie" to go to a different spot in the
> movie.
OK

> Then the "command line" continues, and the next command in line is
> another command "to the playhead" telling it to move again.
Why continues? Shouldn't stop script execution? Wouldn't be better? Is that execution REALLY NECESSARY?


> Like as if a film projector were attached to a program. The program
> proceeds line by line, telling the projector what to do. At one point, the
> program tells it "go to frame 3". But it is telling the "projector" to go
> to scene 3, it is not telling itself, the program, to go to scene 3.
I don't want it. It must show current frame ;)
I don't need "jumping" over the code.
I only want handler to stop code execution after recognizing "special" instructions like STOP, GOTO (after setting next frame
variable - "playhead")

I want clear, simple code execution. Without unnecessary "else", just with block brackets "{}". Without problems in the future .

Now, do you see what i mean?


> Did that make any more sense? I see where you are coming from, but it is a
> different kind of "go to" entirely...
I know that. ;) I know the way it works. I suppose if changing this wouldn't be better. Just for "unity" with jscript ;)

axel


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Replies
  RE: FLASH: BUG? (is: handler execution), John Dowdell
  Odp: FLASH: BUG? (is: handler execution, axel
  Re: Odp: FLASH: BUG? (is: handler execu, Helen Triolo
  Odp: Odp: FLASH: BUG? (is: handler exec, axel
  Re: Odp: FLASH: BUG? (is: handler execu, Cheri Harder

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