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Subject: Re: FLASH: call action troubles... suggestions?
From: Randy Kato
Date: Mon, 28 Aug 2000 20:52:00 +0100

R,

It sounds like the Call is working -- you say you check the visibility of the MC
with GetProperty and it shows it as being visible, so I think your problem must
lie elsewhere. Are you sure the MC is on the stage, not covered by anything else,
not set to alpha zero, not scaled down too small to see, etc.? In other words, it
sounds like you've confirmed that your Call and SetProperty are working, so try
looking elsewhere for the problem.

HTH,
R

UnitA3ataol [dot] com wrote:

> Fellow Flashers,
> I'm trying to get a call action to change the visibility of a mc and can't
> figure out what's going wrong.
>
> This very simple test fla races the variable "vis" (after the call action
> completes) and GetProperty("/tp", _visible) tells me that the mc "tp" changes
> to visible during test movie -- but the mc tp stays invisible nonetheless.
>
> Here's the logic:
> The call action simply sets "vis" = 1 and, on another frame I've set the
> visibility of mc tp to 0. There's also a simple moving dot animation to
> indicate where the play head is.
>
> In the frame with the call action, but before the call I set vis to 0 (and
> trace it to prove the call is working). Then the "call" followed by another
> trace and the test and response:
>
> If "vis" = 1
> tell target "/tp"
> Set Property("",Visiblity) = 1
> end tell target
> {-- A trace here shows mc "tp" changes to visible via
> GetProperty("/tp",_visible) --}
> end if
>
> So please, somebody explain why won't the mc "tp" become visible on playback?

--
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Braincraft

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T 212.539.1680 F 212.539.1741
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  FLASH: call action troubles... suggestio, UnitA3

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