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Subject: | Re: FLASH: how to stop buttons canceling eachother |
From: | Gabriel Mulzer |
Date: | Wed, 30 Aug 2000 18:00:24 +0100 |
you could place one giant button on your workarea, instead of placing
one in your draggable mc
>In my movie I have 2 buttons one set to follow the mouse and test for a
>mouse drag. The other is controlled be the mouse movement (when button is
>down). When the two buttons are overlapping one cancels the other out.
> For example if I'm dragging the mouse the rollover for one button will not
>work till I release the mouse button. OR if my mouse is over the button with
>the rollover action I cannot click and drag because it does nothing.
>
> Is there a way to make both buttons work at the same time? if not how can I
>get round this?
>
>Thank you
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Replies
Re: FLASH: player5 stay bugged...., Miguel Castarde Neto
FLASH: how to stop buttons canceling eac, JamieD
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