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Subject: Re: FLASH: how to stop buttons canceling eachother
From: Gabriel Mulzer
Date: Wed, 30 Aug 2000 18:00:24 +0100

you could place one giant button on your workarea, instead of placing
one in your draggable mc

>In my movie I have 2 buttons one set to follow the mouse and test for a
>mouse drag. The other is controlled be the mouse movement (when button is
>down). When the two buttons are overlapping one cancels the other out.
> For example if I'm dragging the mouse the rollover for one button will not
>work till I release the mouse button. OR if my mouse is over the button with
>the rollover action I cannot click and drag because it does nothing.
> Is there a way to make both buttons work at the same time? if not how can I
>get round this?
>Thank you

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  Re: FLASH: player5 stay bugged...., Miguel Castarde Neto
  FLASH: how to stop buttons canceling eac, JamieD

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