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Subject: RE: FLASH: Anyone Up for a Challenge?
From: Branden Hall
Date: Mon, 14 Feb 2000 21:56:32 GMT

I hope you are not thinking that you can do this as a multi-player over the
net game.. cause that will not happen... not with how flash 4 works. I also
hope you have a budget of at least 10K for the developer!

-= Branden J. Hall
-= Multimedia Developer/Instructor
-= Fig Leaf Software



-----Original Message-----
From: owneratchinwag [dot] com [owneratchinwag [dot] com]On">mailto:owneratchinwag [dot] com]On Behalf Of David
Doggett
Sent: Monday, February 14, 2000 4:09 PM
To: flasheratchinwag [dot] com
Subject: FLASH: Anyone Up for a Challenge?


Is anyone up for building this game in either Flash or Director?

Contact me if you are interested in giving me a price.

Thanks.

Main technical aspects.
The project concerns about a tennis tournament, in Flash4: max players
per-tournament=200, turnovers, playoffs, from 12th to finals, one-month
duration per-each tournament organized. Each match would last the best of 4
sets (3-1, 4-0, 3-2 [tiebreaked], etc.). There would be templated the human
supporters' presence too, for live match, and actual chat among supporters,
if this option wouldn't harm the performances nor harden the coding. The
platform server we actually run is: NT, or 2000 (if released in time; voices
say 17 february....), Pentium III Coppermine 733, 256 MB RAM (we are
upgrading at once to 1Gb "slanted" as soon), 20GB HD. The actual server's
shared by our forthcoming portal; hope this wouldn't harm the game's
performances, otherwise we already planned for a dedicated gameserver, but
by now that's better to test on unique server (for matching other software's
behaviour too; though, this server will be shared too w/ other software).
Field's layout would be discussed; either isometric (we thought this first
rendering would be much more opinable) or cued (classic; this could bring
some perspective probs, and, moreover, any technical prob for
cross-calculations). Colours: 256 browsersafemode, autohigh quality. Default
.swf size: 600x400. No AI templated, actually (that's the good of
multiplayer, the developer shouldn't waste time to code a reasonable
artificial intelligence).

Technical insights.
Each tournament begins from 12th; all subscribers-players will be coupled
randomly (we don't know what cgi or whatsoever else could be embedded to
automatically generate the pairs, neither we figure if such script should be
synergically working w/ the Flash game itself), at playoff-mode, 'til
final's 4ters; each new-ordered couple, from 12th to finals, will be ranked
w/in a scoreboard either before and after the results, and notified via
e-m@il (we could take notice manually about last task, if onerous and
time-wasting to comply via-coding). The win-by-forfait will be templated
too. For each will be featured: First-Name/Last-Name, Nickname (Optional),
Age, Country, E-M@il/Website URL (optionals). The players should access the
tournament only after cc processing. If possible, see how to couple
concurrently a credit card processing (we got the system provider for, the
same provider who processes all business' tasks at our site) to the
game-accessing sweeproom frames.

General behaviour's system.
Movements: if possible, would be templated two options to chose from; this
not only just from first access screen (the first page the player see before
to access the playfield), but during game too. Walk: either via-mouse or
via-keyboard arrows. Shot: either leftclick or spacebar. Specials (f. e.,
cross=left or right arrow+rightclick, lob=down arrow+rightclick, hardshot=up
arrow+rightclick): either rightclick or keyboard return + related
directions. Keyboard-related movements would be enabled by default. Fields:
parquet, cement or grass, randomly choosen, if possible. If possible too,
the players' shadows and that of the ball would be featured (we guess that
of the ball's indispensably to calculate the speed/elevation of the ball
itself). All graphics (at least those the developer will need to spare
times) will be provided by us, to spare time for the developer to code; just
are needed to us all graphics (gif-frames, icons, symbols, etc.)
specifications that the developer needs for, or we could both collaborate
half-on-half on this task, to divide the workload.

Switching to the free area.
The above specifcs vails for the tournament, which could be accessed only
after subscription (we would charge necessariously 'cause we should justify
the costs of the prizes we would deliver to the first tree qualified
winners); from the other side, though, for everyday players there will be a
free area, accessed via password-userid combo too, but just to ensure a user
's selection and to catch faithful users (to whom, occasionally, we send our
mailing list).

Considerations.
We opted, preferably, for Flash4, due that's a fast, light way to both
produce and deliver quick applications, as everybody knows. Thus, by
consequence, we would prefer this solution 'cause the gaming field would be
on-page, html-embedded, though the last word about would be that of the
programmer.
Besides the rightful honorary due to his/their job, the developer/s will be
tutelated and honoured for his/their work; he/they will have his/their own
logo on the field's margins, beside our logo, featuring along the writing "A
Realization by (Developer's Logo)". We are glad to share success with these
Kind Persons who work for us, specially if they work good.



flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and The Flash Film Festival
"The World’s Premier Flash Solutions Conference and Expo"
March 27-29, Nob Hill Masonic Center, San Francisco, California

-Register before Feb 25 and save $200!!-- www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and The Flash Film Festival
"The World’s Premier Flash Solutions Conference and Expo"
March 27-29, Nob Hill Masonic Center, San Francisco, California

-Register before Feb 25 and save $200!!-- www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  Re: FLASH: Anyone Up for a Challenge?, Carlos Cardoso
  Re: FLASH: Anyone Up for a Challenge?, David Doggett

Replies
  FLASH: Anyone Up for a Challenge?, David Doggett

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