Flasher Archive

[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]


Subject: Re: FLASH: moock collision-detection demos
From: corstiaan Smorenburg
Date: Wed, 28 Jul 1999 13:05:09 +0100

Sorry, bad links....
should have been:

http://people.a2000.nl/jvee00/circle-collision2.swf

and

http://people.a2000.nl/jvee00/circle-collision2.zip

Corstiaan

----- Original Message -----
From: Colin Moock <fritzaticeinc [dot] com>
To: <flasheratshocker [dot] com>
Sent: Tuesday, July 27, 1999 7:01 PM
Subject: FLASH: moock collision-detection demos


> fyi, i just posted a few flash 4 examples that show how to detect when one
> object (in a movie clip) is touching another. will probably be useful for
ppl
> working on flash games:
>
> http://www.moock.org/webdesign/flash/actionscript/collision/
>
> cheers,
> colin
>
> --
> -
>
> ------------------------------------------------------------------------
> To UNSUBSCRIBE send: unsubscribe flasher in the body of an
> email to list-manageratshocker [dot] com. Problems to: owneratshocker [dot] com
> N.B. Email address must be the same as the one you used to subscribe.
> For info on digest mode send: info flasher to list-manageratshocker [dot] com
>
>


------------------------------------------------------------------------
To UNSUBSCRIBE send: unsubscribe flasher in the body of an
email to list-manageratshocker [dot] com. Problems to: owneratshocker [dot] com
N.B. Email address must be the same as the one you used to subscribe.
For info on digest mode send: info flasher to list-manageratshocker [dot] com


Replies
  Re: FLASH: moock collision-detection dem, Dorian Nisinson
  Re: FLASH: moock collision-detection dem, Colin Moock

Replies
  FLASH: moock collision-detection demos, Colin Moock

[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]