Flasher Archive

[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]


Subject: Re: FLASH: break me off a 'lil sumthin
From: alex
Date: Fri, 30 Jul 1999 15:00:59 +0100

it looks fine, i am not floored, but what is it about?
i understand that it is for an interactive agency, but spheres and spotlights?
You do it well, but i have seen those elements used a hundred times before.
You talk about it being in a conceptual stage, well, let me ask you a question,
what is the concept? i see none, it doesn't speak of a company, or anythng for
that matter. I would step back and ask youself how any of the information that
you are trying to get across relates to what you are putting up there visually.

I hope i don't sound like an ass, i am just trying to get you to think about
some of these issues.
a.

> hehe, got a little flash 4 intro i'd love some feedback on. this is in
> conceptual stages, and i'm trying to tie some thing together...but perhaps
> some of you can have a look and tell me what your first impression is, if
> it's a wow, or a ehhh "nothin special". the animation ends in a mock menu
> system, still unfinished, and sounds aren't all there, but have alook if
> you're bored, or stoned or whatever. -t
>
> http://www.designabyte.com/braintank/flash/
>

--
alexander eben meyer.
[ iguana studios inc ]---[ http://www.iguanastudios.com ]---[
http://www.eben.com ]

--



------------------------------------------------------------------------
To UNSUBSCRIBE send: unsubscribe flasher in the body of an
email to list-manageratshocker [dot] com. Problems to: owneratshocker [dot] com
N.B. Email address must be the same as the one you used to subscribe.
For info on digest mode send: info flasher to list-manageratshocker [dot] com


Replies
  Re: FLASH: break me off a 'lil sumthin, Keenwitted

[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]