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Subject: RE: [flasher] Re: My new game..
From: Glen Rhodes
Date: Tue, 27 Feb 2001 19:48:46 -0000

Thanks all for checking the game out..

re: the red platform.. it's actually not behind the blue platform rather
it's on a higher elevation. It's directly next to the blue platform, but
you just have to jump higher.

That z-order issue is actually being quite a pain in the neck... Any

swapdepths seems to create a copy of the character, and that's not what I

I'm not sure what swapdepths is supposed to do - it doesn't seem to be doing
what it's supposed to.

I'm thinking of duplicatemovieclip... it's just a pain in the neck, that's
all. :)



Glen Rhodes
-----Original Message-----
From: Dennis A. Amith [kndy] [asunaroatinreach [dot] com (mailto:asunaroatinreach [dot] com)]
Sent: Tuesday, February 27, 2001 10:47 AM
To: flasher from chinwag
Subject: [flasher] Re: My new game..

> check out the new game "Sky Jump", I'm developing in Flash... keyword :
> DEVELOPING... it's not supposed to be complete. But I'm currently looking
> for ideas/suggestions.. and I'd also like to test the speed of it and make
> sure that it runs at a playable speed, because speed is imperitive on

Hi Glen,

Thanks for sharing your game with us. I played a few games of it..it has
that addicting factor (sort of like the game "IQ"). One question. Is it
possible to land on the red section? When I tried to jump towards it, it
disappears. It's a fun game and has potential. When you make more levels,
are you going to use various styles. If anything, it would be nice to see
something different in each level. Curious what kind of sounds you will be
using. Not sure if this is possible but can jumps be set on how long you
press the button or either way you press it the jump is the same?

Anyway, look forward to see more of the game as you progress.


Dennis A. Amith

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