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Subject: RE: FLASH: Tell Target and Actionscript Question: Movie clips to fade in, then out
From: Gavin Prior
Date: Mon, 29 Nov 1999 11:51:33 GMT

>From what I can gather, you may be going about this the wrong way...

Why not use the timeline to make "jumps" to the section required when
pressing a button (button1); then you have your next set of buttons which
will again jump to the movieclip which is set on your stage and not as a
duplicate (button1A) etc...

It sounds like you have a complicated structure. Doing it this way may not
be the best way (flashers?) but it's certainly better than what you "are"


> -----Original Message-----
> From: unique [SMTP:uniqueatptd [dot] net]
> Sent: Monday, November 29, 1999 11:14 AM
> To: flasheratchinwag [dot] com
> Subject: RE: FLASH: Tell Target and Actionscript Question: Movie
> clips to fade in, then out
> Sorry, a minor correction, for clarity ...
> At the exact moment of, her/his local time, unique
> <uniqueatptd [dot] net> put forth:
> > At the exact moment of, her/his local time, Gavin Prior
> > <Gavin [dot] Prioratdk [dot] com> put forth:
> >
> >> Can you be a bit more specific with what it is that you are trying to
> do ?
> >>
> >> If you have multiple instances of the same MC then you can duplicate
> the same
> >> movie as many times as you like (giving each duplicate a new name of
> course)
> >
> > What I *am* doing is redesigning a bad HTML page into a good Flash page.
> In
> > essence, there are five buttons across the top of the page, each of
> which,
> > onrelease, runs a specific movie clip (text/information) in the staging
> area
> > below the buttons.
> >
> > So, I was thinking, what if I want to redesign the whole site this way?
> That
> > might become 15 Flash pages, with 1 to 8 distinct movie clips for each.
> Where
> > do I go with over 50 movie clip instances that I've had to create *only
> > because* of this particular awkward "convention" that Flash uses for
> referring
> > to the parent of a duplicated movie clip? The Duplicate Movie Clip
> action
> ^^^^^^^^^^
> should be "duplicate"
> > requires an *instance* name. Why not a specific *symbol* name? Why
> couldn't I
> > just design the movie clip exactly the way I want it to be, for one
> particular
> > use only, and call it by referring to the symbol library, instead of
> having to
> > have a physical "icon" sitting somewhere off-stage?
> >
> > I'd really like to hear from someone who has found a "clean" solution
> for a
> > case such as the one I've postulated here.
> >
> > Maybe this is a wish-list item.
> >
> > Thanks,
> >
> > Ken Sherwood

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