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Subject: Re: FLASH: Deleting unused items from the Library?
Date: Tue, 28 Nov 2000 21:42:38 GMT

I don't know if it's already been stated, but one method I found, in trying
to eliminate a corrupt object, was to copy and paste all the frames and
scenes into a new movie. anthing unused will be left behind. depending on
the complexity of the project, this might take some time, but it cleans
everyting out real well.


In a message dated 11/28/00 4:08:03 PM Eastern Standard Time,
RLovelaceathavasint [dot] com writes:

<< Thanks, that is how I ended up going about it, but it made me nervous to
delete the button when it didn't tell me it was unused (I saved a copy).
The question is why does it think the button is used? I'd love to know the
reasoning behind this. Morbid curiousity, I guess.

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