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Subject: | RE: FLASH: Help me understand... |
From: | Bernardo Antunes |
Date: | Fri, 30 Oct 1998 11:29:20 GMT |
It is very normal that will look like slow, because they must be drawn
in the screen for every frame,and if you use transparencies that will be
really slow, but what I dont understand is how does your fla ie 2.6 Meg
that is too big for that movie, even if you have 1000 rain drops on your
movie.
If place a sample os your swf for better understanding, do it, maybe I
can help better if I understand the same way!
Bernardo Antunes
bantunes


-----Original Message-----
From: Brian Boyd [kyron


Sent: Sexta-feira, 30 de Outubro de 1998 6:25
To: Flash Mailing List
Subject: FLASH: Help me understand...
Tons of ideas and I am trying to figure out what I can and cannot do.
I decided to try something to help me understand flash's behavior as far
as
symbols go.
I decided to attempt rain. I am hoping you guys might describe how you
would go about it.
I made a movie clip of one drop, its just a line that moves across the
screen. Would it be better to use a thousand instances of that clip for
every drop? Would it be better to use that clip to make another clip of
a
number of drops, and then insert that as an instance?
What I ended up with looked ok. But my machine had a devil of a time
running it, SLOW!
The issue I am really wondering about is this. In the case where you
have
an almost fractal type of animation ... is it better to use one instance
a
thousand times, or 10 instances 100 times, or 100 instances 10 times?
Hopefully you can see where I am going. Anyway how does each effect
files
size and playback? Does it effect each the same way? BTW my rain field
was
a 2.6 megs fla file. I am trying to understand how to weight, machine
horsepower vs. streaming.
Brian
kyron

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