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Subject: | Re: FLASH: Download times? |
From: | John Croteau |
Date: | Fri, 16 Apr 1999 20:12:07 +0100 |
Hi Ulrich,
> If I set the audio to streaming, it starts to play after 30 frames are
> loaded, but stops rather quick because of running out of data.
> At 11 kHz mono 4 bit this is at frame 50. Then another 30 frame wait -
> playback - stop. (if I want to do 22 kHz the first stop is at frame 37!)
> It seems I cannot ask for a frame loaded action with streaming audio. I
> tried to put a frame loaded action in frame one, start the music in
> frame 2 and ask for frame 100, but this did not seem to work at all.
You can certainly do a If frame is loaded but it takes a minimum of 2
frames to create a loop. Your Music can't start until after the loop is
broken by the load test.
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Replies
Buffering streaming (was: Re: FLASH: Dow, Ulrich Sinn
Replies
FLASH: Sounds <sorry>, Russell E. Unger
Re: FLASH: Download times?, Dave Hollinden
Re: FLASH: Download times?, Ulrich Sinn
Re: FLASH: Download times?, John Croteau
Re: FLASH: Download times?, Ulrich Sinn
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