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Subject: | FLASH: Holy smokes... |
From: | Mathew Bevan |
Date: | Sat, 22 Aug 1998 02:43:52 +0100 |
Hey there,
has anyone got a good idea for creating a low-bandwidth smoke effect in F3?
I have thought about using steamer in Lightwave or Genesis for PS but I want
to try and steer away from Bitmaps and go for a vector approach....
Ideally I would like to tween a shape into a puff of smoke....
Ideas welcomed.....
Mat.
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