Flasher Archive

[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]


Subject: Re: Odp: FLASH: BUG?
From: Chris Basken
Date: Tue, 15 Aug 2000 21:35:32 +0100

it depends on your definition of "then". my guess is, in Flash, "then"
really means "then, at the unloading of my current frame..." which would
imply that any code after the if/then would still be executed.

in other words, maybe Flash's conditionals are really setting up the
conditions that execute once the current frame is done doing all its
business, not at the current point in the script.

if that's true, it's not the best way to do code...


> Well ..... my 2 cents ...
>
> This goes back to my high school days of programming
> in Basic on a Commodore PET (showing my age I know)
> .... it's just a basic If Then Else statement ....
>
> i=3
> If i=3
>
> THEN
> do this
>
> ELSE
> do that
>
> The ONLY thing I can think of is that the number 3
> isn't being viewed as a numeric value and is being
> seen as an alphanumeric value ..... which would make
> the value of "i" not equal to 3, making the if
> statement false, forcing it to run the ELSE portion of
> the IF THEN ELSE statement.
>
>
> Just a shot in the dark .....
>
> Kris Sends
>
>
> --- axel <axelatszczecin [dot] home [dot] pl> wrote:
> > once again - I KNOW HOW TO MAKE IT WORK - question
> > is: "why" interpreter works that way ?
> > ----- Original Message -----
> > From: Jason Bouwmeester <jasonatintervisual [dot] com>
> > To: <flasheratchinwag [dot] com>
> > Sent: Monday, August 14, 2000 11:55 PM
> > Subject: RE: FLASH: BUG?
> > > Try doing:
> > >
> > > If (i = 3)
> > > Go to and Stop (3)
> > > Else
> > > Go to and Stop (5)
> > > End If
> > >
> > > HTH,
> > > jb
> > >
> > > -----Original Message-----
> > > From: axel [axelatszczecin [dot] home [dot] pl (mailto:axelatszczecin [dot] home [dot] pl)]
> > > Sent: Monday, August 14, 2000 3:45 PM
> > > To: flasheratchinwag [dot] com
> > > Subject: FLASH: BUG?
> > >
> > >
> > > I wonder why this script always jumps to flame 5?
> > >
> > > (frame1)
> > > Set Variable: "i" = 3
> > > If (i = 3)
> > > Go to and Stop (3)
> > > End If
> > > Go to and Stop (5)
>
>
> __________________________________________________
> Do You Yahoo!?
> Yahoo! Mail - Free email you can access from anywhere!
> http://mail.yahoo.com/
>
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> NudeGuru.com is proud to sponsor the Flasher list
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> IT'S THE ART OF MONEY, HONEY!
> Tips and Advice from some of the most popular Flash
> -artists + industry power-brokers on how to hold onto
> -your rights, negotiate contracts and get full value
> -for your work.http://www.nudeguru.com from Franke James
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> To unsubscribe or change your list settings go to
> http://www.chinwag.com/flasher or email helpatchinwag [dot] com
>



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NudeGuru.com is proud to sponsor the Flasher list
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IT'S THE ART OF MONEY, HONEY!
Tips and Advice from some of the most popular Flash
artists + industry power-brokers on how to hold onto
your rights, negotiate contracts and get full value
for your work.http://www.nudeguru.com from Franke James
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  Re: Odp: FLASH: BUG?, Kristopher Wainwright

[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]