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Subject: Re: FLASH: Animated Buttons
From: Jason_Schubring
Date: Thu, 3 Feb 2000 23:16:45 GMT



"I want one of those nifty little effects, that when you hold the pointer
over the button the name of that button pops up underneath. Either moving up
from outside the stage or fading in."

Hi Paul.

There are a lot of possible ways you can do this, depending on what you are
trying to accomplish.

If you want to mouseover a button and have something fade in as part of the
button, you can do this:

1. Make a button. We will call it "button" :-)
2. Make a movie clip named "buttonmc". Place "button" in frame 1. Give frame
one an action of "stop." In frame 2 start your button label fade (or whatever)
using tweens, etc. Label frame 2 "goplease"
3. Within "buttonmc," give "button" the following action:

On (Roll Over)
Begin Tell Target ("/buttonmdemo") <-- this assumes that "buttondemo" is
in the main timeline.
Go to and Play (goplease)
End Tell Target
End On

4. Place the "buttonmc" in your main scene and name the instance "buttondemo"

Get it? This should work fine. With this method, you can also have the buttons
seperate from the movie clip, and place the movie clip whereever you want; using
"Tell Target" in the different buttons to run different parts of the movie clip.
Just watch your tell target paths and instance names. If this was too
confusing, email me. I can send you a small .fla. Maybe I answered more than
you were asking for. :-)

Good luck.

J





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