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Subject: Re: FLASH: Re: Flasher wish list
From: Jeff Sibley
Date: Fri, 4 Feb 2000 15:59:26 GMT

>
> >
> > I am currently using several good 3D design programs that have very intuitive
> > interfaces that utilize hierarchical folders that allow you to specify objects
> > to folders thus forming child / parent family relationships. For instance if you
> > put a hand model in an arm folder and the arm folder in the body folder than all
> > objects in the body folder are linked together forming a jointed arm
> > relationship.
> >
> > I would like to see Flash allow for a Hierarchical folder arrangement in the
> > layers listings of the timeline window. Why use individual scenes in separate
> > windows when all the scenes could be listed in a few folders on one timeline
> > window. Any scene could be viewed at anytime by double clicking on any folder
> > and having it pop open, revealing all levels of the scene in parent / child
> > hierarchical fashion. No searching over several timeline windows required. And
> > because the scenes are composed of parent / child folders, the scene can be
> > viewed in as much detailed as needed by simply opening or closing object folders
> > inside the main scene folder. This would provide a simple and clean interface
> > where everything can be viewed in one window with no searching simply by
> > expanding indivual folders as much as needed thus eliminating unnecessary
> > clutter.
> >
> > More importantly, if all movie objects are listed in parent / child relationship
> > fashion than there would be no need to specify where a movie clip or variable
> > resides (example: /mc instance:variable name), simply name them and the program
> > would know how to align them since they are already aligned on the timeline.
> >
> > This parent / child relationship would also offer other benefits such as tying
> > transitions to a folder would allow everything in the folder to have the same
> > transition; closing a folder would automatically lock everything in the folder;
> > folders could form the basics for a BONES structure where objects in child
> > folder are logically connected to objects in a parent folder (example: hand
> > objects in an arm folder would be connected at the joint allowing for realistic
> > animation).
> >
> > Also, there should be a way to fold up parts of the timeline frames. For
> > instance, if you have a movie 400 frames long, why not allow the use to take the
> > first 200 frames of the opening animation and collapse it into a one frame
> > folder so you don't have to scroll 200 frames to get to the rest of the movie.
> > The movie could be encapsulated in several folders making the entire 400 frame
> > movie viewable in one window, no scrolling required.
> >
> > All this would make for a cleaner and more intuitive interface.
> >
>

Just saw a sample of Adobie's "Ground Zero's" interface, It appears that their
treatment of layers is based on Hierarchical Folders. It seems that Adobie has a
better understanding of how to make an intuitive interface. But it remains to be seen
how well the programing capabilities have been implemented into the interface.


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Replies
  FLASH: Re: Flasher wish list, A.R.

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