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Subject: | Re: FLASH: keep mc playing when loading new level |
From: | Marc Hoffman, Poison Dart Frog Media |
Date: | Tue, 22 Feb 2000 19:06:06 GMT |
At 09:47 AM 2/22/00 , you wrote:
>I have a menu set up as an MC which one of the buttons calls a tell target
>with
>a button... all of this is in an MC on level 9. This button triggers a new
>MC to
>load into level 1 (which changes the background image). The problem is
>that the
>menu resets to frame 1 (closes and disappears suddenly). Is there any way to
>keep it open while the MC in level loads or even animate it to close by
>sending
>it to another frame while level 1 loads (or would I have to have it animate
>closed, then load level 1). I would really like it to stay open so the
>user can
>keep changing the backgrounds until he finds one he likes. Is this possible?
I'm assuming you are talking about level1 and not level0. Reloading level0
is a documented method of unloading all higher levels. I'm not sure why the
MC would be reset by a LoadMovie command to level1. Shouldn't be the case.
Is there something in the level 1 MC that is TellTargeting level9?
Alternately, why not put all the backgrounds into a series of stopped
frames in a single MC in level1, then use TellTarget to move among those
frames?
Marc Hoffman
Poison Dart Frog Media: Specializing in Flash Animation and Digital Audio
Production
Our latest Flash job is on display at <http://www.dartfrogmedia.com/rickfrnd>
See our Flash portfolio at <http://www.dartfrogmedia.com/portfolio>
(featured in Flash 3 Web Animation, by Ken Milburn)
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Replies
FLASH: keep mc playing when loading new , Michael Dunn
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