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Subject: Re: FLASH: text "bleeding" and levels question
From: John Dowdell
Date: Wed, 10 Jan 2001 19:58:58 GMT

"subculture08" (don't be shy ;-) gave the scoop on using the current
Player... that's true, after the summer's Player Public Beta, some
multi-level text handlings were found which can cause such bleeding. The
current Player addresses this.

Even in the original 5.0 Player, though, putting a box around this text
seems to stop the bleeding. I haven't worked such a sample myself, but
that's what's documented in the technotes.

jd




John Dowdell, Macromedia Tech Support, San Francisco CA US
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Replies
  Re: FLASH: text "bleeding" and levels qu, Catherine Kunicki

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