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Subject: Re: FLASH: Backgrounds
From: Kristopher Schultz
Date: Mon, 30 Oct 2000 12:56:56 GMT

It bears mentioning that "vectorizing" a bitmap by tracing it DOESN'T
NECESSARILY make it smaller! If the bitmap has a lot of detail and you try
and retain most of that detail your chances of having thousands of points
and curves in the "vectorized" version are very high.

Also, the more points and curves you try to display on the screen at once,
the harder it is for the CPU to keep up - especially at times when there is
a lot of animation happening on the screen. Just be aware of this and test
your project on the SLOWEST possible machine that your target viewer might
have.


kristopher schultz - mills james productions
programming : compression : management

@ www.millsjames.com - columbus, ohio
@ 614.850.2095


> From: Joseph Balderson <josephbatmailandnews [dot] com>
> Subject: Re: FLASH: Backgrounds
>
> Any bitmap you import augment the file size, though if you trace the bitmap
> (i.e.'vectorize' it)
> your file size should be smaller than using a raw bitmap. Then I would, as
> previously mentioned,
> convert to symbol.
>
> Joseph
>
> WWRD wrote:
>


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Replies
  Re: FLASH: Backgrounds, Joseph Balderson

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