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Subject: Re: FLASH: Trigonometry
From: John Croteau
Date: Tue, 28 Sep 1999 03:41:20 +0100

Hi Lisa,

The instructions are on the page (see below the graphic).
But I will elaborate some.
The variable that will be used as Input when the Call is called is Angle
which needs to be set on the main timeline. Then the functuion (The
Call) will process it and the aanswer will be put in the variable Answer
also on the main timeline.

The basic setup is copy the movie clip to its own layer.
Have a text field to enter the angle called Angle.
Have a button that calls the function like Call ("/Trig:sin")
Then all you need is a place to display the answer and that is a text
field with the variable name of Answer.

To use: Enter the text in the Angle text box then press the button and
you will see the trig result in the Anser text box.

This is the basic way all the Plug and Play routines (with variables)
work except variable names differ and some output to the same variable
as you input.

Of course you don't have to see the result, it could be hidden and just
do its stuff.

--
Coming Soon Flash 4 Web Animation F/X and Design
http://www.amazon.com/exec/obidos/ASIN/1576105555/flashcentral
----------- -----------------------
John Croteau croteauaterols [dot] com (mailto:croteauaterols [dot] com)
------------- -------------------------
FlashTek (Advanced Websites with Flash) http://www.FlashTek.com/
Flash Bible (Fast track to good Flash) http://www.FlashBible.com/
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The Flash Tech Resource (Tech Notes) http://www.FlashCentral.com/tech/
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Replies
  Re: FLASH: Trigonometry, Lisa Broussard

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