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Subject: | RE: FLASH: Using D7 with Flash Methods Revisited |
From: | Harrison, Len |
Date: | Tue, 13 Apr 1999 22:33:45 +0100 |
Having just got our multi-swf Flash piece into Director, I guess I have some
experience here, so I'll take a shot...
<snip>
> --Are there any performance issues with using a multi-level
> Flash movie within Director?
Director runs Flash at about browser speed as far as I can tell. Best Flash
performance I've found is within VB or as a standalone .exe. Embedded .swf's
won't work at all. You'll need to flatten your Flash to individual sprites
on individual channels and then replace *all* telltarget commands that
target _levelN with FSCommands across *all* keyframes they appear in. I
opted to forego this joy and use the Flash .ocx inside Director. This will
crash Director if you go to a frame that doesn't contain the .ocx after it
has been initialized, so you set the size of the .ocx to 0,0 and park it in
a corner.
> --Does Director recognize Flash symbols across cast members?
No.
> --If you were to recreate parts of a Flash piece in Director,
> can Flash movie sprites Tell Target other Flash movie sprites?
No. Use Lingo
> --How could you best park an entire Flash movie within a
> Director shell? Move it offstage?
I send it to a blank frame just as I would in Flash proper. This can be done
within Flash or by Director.
> --What might break when trying to use an existing Flash movie
> within Director?
Any attempt to use layers. Everything else seems to work ok.
>
> Curtis
len
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