Flasher Archive

[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]


Subject: Re: FLASH: flash 5 player too fast
From: John Dowdell
Date: Mon, 7 Aug 2000 23:22:58 +0100

If you see a synch difference with this player, then that implies that you
would have seen a similar problem with newer and faster computers too.

Recap: The framerate in Flash and Director is a top limit, not a target.
QuickTime and other video formats will drop frames to maintain your target
rate. The event-based animation formats will not drop frames -- you're
guaranteed each frame will still display -- but they'll drop time if the
display is too taxing for the current computer.

Tip: You can synch reliably by specifying a framerate that all your target
delivery machines can meet. (You can also uses streaming sound in the Flash
Player to force it to drop visual frames if needed.)

jd





John Dowdell, Macromedia Tech Support, San Francisco CA US
Search technotes: http://www.macromedia.com/support/search/
Offlist email risks capture by the spam filters. I may not see your
email if it's not on the list. Private one-on-one email options are
available via Priority Access: http://www.macromedia.com/support/



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Full flasher archive now available online at:
http://www.chinwag.com/flasher/archive.shtml
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  RE: FLASH: flash 5 player too fast, JGL

[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]