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Subject: Re: FLASH: Hello! :o)
From: Byron Canfield
Date: Fri, 29 Jan 1999 09:09:08 GMT

Yes there is a way. You need not make another separate symbol. Just deploy the
button symbol in the keyframe where it is to appear as a graphic, double-click
on it, and in the Definitions tab, change it from Button to Graphic, then
change to Single Frame, and specify "1" (for the up state of the button).

At 06:53 AM 1/29/99 +0000, you wrote:
> To everyone!
> I've sussed out the problem... when you click on a button it sends you to a
> frame
> number instead of a frame label, and I deleted a few frames at the very
> of
> the file so everything's a bit messy, I should really use labels but there
> are so
> many keyframes that I'm jumping to in the movie. The reason why they won't
> click
> is because they're buttons while they're sitting still and I got a graphic
> version of them for when they're moving. This was the only way I could find
> to
> avoid the text popping up while the button was moving.... is there an easier
> way
> to do this without having to make a graphic and a button of the same image?
> Not bad thinking for a man that just climbed out of bed 2 seconds ago, eh?
> ;o)
> I gotta run, gotta get ready for work!!
> Thanks for your help and I'll post an update soon!
> Neil

Byron Canfield, Canfield Studios (http://www.byronc.com)
President, Seattle Coreldraw Artists Network (http://www.corelsea.org)

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  Re: FLASH: Hello! :o), Neil O' Rourke

  RE: FLASH: FLASH - Tweening a line, Ben Deroo
  Re: FLASH: Hello! :o), mingo
  Re: FLASH: Hello! :o), Neil O' Rourke

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