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Subject: Re: [flasher] Re: character animation
From: Lachlan Hope MacKinven
Date: Thu, 15 Mar 2001 05:25:43 -0000

LoL
Love your work it's fantastic...
=)

Only complaint was that it plays at about 300*200 on my screen and I would
love to see it full screen. If it's all vector you should be able to play
full screen without increasing file size.

Took longer than I usually wait to download but was more than worth it when
I saw the whole thing.
I wonder if you could change your prloader to load maybe one third and then
start playing because it seems to start playing when you've downloaded about
half and the it finished downloading when I was less than halfway through
viewing.
in other words I think u you could stream more of it.
I got a download speed of about 3-5 kbytes/sec (I'm on a T3)

Fab work
Lachlan

> i l l O g i c-
>
> I've just finished a parady of a Mission Impossible 2 sequence for a company
> in the UK. We are trying to figure out now if it can even be used due to
> copyright issues. (Yes, I realise it's a bit late now).
>
> Here is a link: www.thornbury-nursing-services.com/miani.html.
> (Please don't pass it onto Paramount yet.)
>
> Anyway, it is my first attempt at flash animation- at any animation for that
> matter: I have to tell you, you're in for a frustrating and time consuming
> experience. Make no mistake- there is nothing easy about making a vector
> line look like it's moving convincingly in space and with weight, let alone
> giving it even a semblance of personality.
>
> Researching how to do it?
> There are three or four must read books about animation, and while there are
> good resources for flash-animation specifically online (like the lists on
> CAMP CHAOS), much of it is a trial and error process and you will end up
> doing things differently from anyone else because the kind of 'input
> technique' (for the artwork) you choose and the style of motion you wish to
> acheive are likely to reflect personal choices etc...
>
> My advice is to find someone with experience whose work you like and email
> them. I have found that flash animators are very happy to share their tips
> with you. (Thanks to Brian @ stonetreK!). Also, you better have nothing else
> to do for a couple months because this stuff does'nt plan, draw, design,
> scan, ink, paint, or animate itself. And sound effects and sound design...
> Good luck!!!
>
> Other than that- start small, keep it as simple as you can.
>
> (I would, incidently, appreciate input about the download times and
> performance from others on the list if anyone had a minute to view! Thanks.)
>
> David.





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