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Subject: Re: [flasher] Re: character animation
From: Mo White
Date: Thu, 15 Mar 2001 06:20:46 -0000

haha that was sum funny shit dude
hahaha
----- Original Message -----
From: "David Sloss" <davidslossathotmail [dot] com>
To: "flasher from chinwag" <flasheratlists [dot] chinwag [dot] com>
Sent: Thursday, March 15, 2001 9:27 AM
Subject: [flasher] Re: character animation


> i l l O g i c-
>
> I've just finished a parady of a Mission Impossible 2 sequence for a
company
> in the UK. We are trying to figure out now if it can even be used due to
> copyright issues. (Yes, I realise it's a bit late now).
>
> Here is a link: www.thornbury-nursing-services.com/miani.html.
> (Please don't pass it onto Paramount yet.)
>
> Anyway, it is my first attempt at flash animation- at any animation for
that
> matter: I have to tell you, you're in for a frustrating and time consuming
> experience. Make no mistake- there is nothing easy about making a vector
> line look like it's moving convincingly in space and with weight, let
alone
> giving it even a semblance of personality.
>
> Researching how to do it?
> There are three or four must read books about animation, and while there
are
> good resources for flash-animation specifically online (like the lists on
> CAMP CHAOS), much of it is a trial and error process and you will end up
> doing things differently from anyone else because the kind of 'input
> technique' (for the artwork) you choose and the style of motion you wish
to
> acheive are likely to reflect personal choices etc...
>
> My advice is to find someone with experience whose work you like and email
> them. I have found that flash animators are very happy to share their tips
> with you. (Thanks to Brian @ stonetreK!). Also, you better have nothing
else
> to do for a couple months because this stuff does'nt plan, draw, design,
> scan, ink, paint, or animate itself. And sound effects and sound design...
> Good luck!!!
>
> Other than that- start small, keep it as simple as you can.
>
> (I would, incidently, appreciate input about the download times and
> performance from others on the list if anyone had a minute to view!
Thanks.)
>
> David.
>
> > > Can anyone tell me where to find some good examples or tutorials on
> > > character animation like the intro to ultrashock or the movies on
> > > shockwave.com? I got a project coming up and I would like to research
how to
> > > do it.
>
>
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> Find useful links, suggested reading and archives at:
>
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