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Subject: RE: [flasher] Speaking of RAM [was] Importing a PNG Sequence in Flash 5?
From: JGL
Date: Thu, 15 Mar 2001 11:55:43 -0000

Probably a simple answer to this - but:

If a swf loaded to level_5 is replaced using the load movie command with
another movie to level_5, will the previous be released from RAM?

Say I *do* have 200 bmps, but all contained withinthier own swf. Each gets
loaded to the same level when called replacing the previous bmp swf.

Are there memory issues when dealing with bmps this way? Does previous swf
at that level in effect get 'released'from RAM, freeing the memory for
more?

tia

jgl

-----Original Message-----
From: Peter Santangeli [psantangeliatmacromedia [dot] com (mailto:psantangeliatmacromedia [dot] com)]

You should realize that to actually play back .swf files
at a reasonable speed, they are decompressed into memory - so
it is not the file size you need to worry about, but the equivalent
size of an uncompressed bitmap. This can become very large.




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