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Subject: Re: FLASH: CALL FUNCTION / TARGET PROBLEMS
From: Meshach Weber
Date: Fri, 13 Oct 2000 20:46:00 +0100

../boat

----------------------------------------------------------
Meshach Weber
Tele Edit
Director of Streaming and Interactive Media
Phone: +1-612-333-5480
Fax: +1-612-333-6927
mweberattele-edit [dot] com
----------------------------------------------------------


> Hello,
>
> If anyone can help me with the situation below, I would greatly appreciate it.
>
>
> Situation:
>
> I have a game working on the main stage of my flash movie. I also have a
> Movie Clip containing only code in a MC called "code". This is used by the
> call function to keep code organized.
>
> My problem is this. I have my game set up so that when you press the up or
> down keys it moves a boat on the screen forward or reverse. For both actions,
> the Call ("/code:check for boat off screen") is used to see if the boat is off
> the screen or not. Inside that code is a check to see if the target "boat" on
> the main stage is outside a specific area.
>
> Well, I don't think I am targeting the "boat" MC correctly. Here is a layout
> of the situation:
>
> MAIN STAGE:
> - "BOAT" MC
> - "CODE" MC
>
> (From inside the "code" MC I want to target the "boat" MC)
>
> Help is appreciated.
>
> Sincerely,
>
> Dave
>
>
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>



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NudeGuru.com is proud to sponsor the Flasher list
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IT'S THE ART OF MONEY, HONEY!
Tips and Advice from some of the most popular Flash
artists + industry power-brokers on how to hold onto
your rights, negotiate contracts and get full value
for your work.http://www.nudeguru.com from Franke James
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  FLASH: CALL FUNCTION / TARGET PROBLEMS, David Doggett

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