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Subject: Re: FLASH: Frames per second issues:
From: John Olson
Date: Thu, 2 Sep 1999 21:43:26 +0100

But, if you have large audio, you can stream your audio and tell
Flash to drop animation frames to keep up with the audio.

So Flash is event-based and semi-time based.

-John





>The framerate is the top limit at which something will play.
>
>Flash and Shockwave are both event-based. Every frame will display. When
>you set the framerate the computer will try to achieve that speed. Whether
>it can or not depends on your content, and on the machine. A complex piece
>may or may not actually deliver the ideal frame rate, particularly on a
>slower machine.
>
>QuickTime's different. It's time-based. QuickTime will drop frames to
>*assure* you of the frame rate you set. Flash and Shockwave won't drop
>frames like QuickTime will. They'll show you each frame, one after the
>other, and will try to render the piece as close to the ideal framerate as
>they can, on that computer.
>
>If you set a very high framerate in Flash, then you may see it play at that
>rate on some faster machines. You may see it much slower on older machines,
>though. That's why most people set a framerate which they know most
>machines can achieve. It helps it display similarly on a wide range of
>machines.


John J. Olson
Multimedia Specialist
Maricopa Advanced Technology Education Center
http://matec.org

phone (480) 517-8664
fax (480) 517-8669


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  Re: FLASH: Frames per second issues:, John Dowdell

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