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Subject: | Re: FLASH: pause flash |
From: | John Croteau |
Date: | Fri, 21 Aug 1998 13:13:17 +0100 |
Hi Christian and Nic,
> - If your main movie permits it, transform it in a movie clip symbol. Put it on
> your main movie timeline. Give it an instance name. Then you can use another
> movieclip with a unique button in it (say 'pause'). This movie clip/button can
> interact with your main movie clip. Not clear ? It's online for you at
> http://netland.fr/cgconseil/nic/nic.html
Christian's file shows how to start or stop a simple Movie Clip from a
button.
Note one small suggestion:
When using the same Mouse Event type, put the Actions in the same
container:
~~~~~~~~~~~~~~~~~~~~~
Change:
On(Release)
Begin Tell Target
Stop
End Tell Target
End(On)
On(Release)
Go to and Stop
End(On)
~~~~~~~~~~~~~~~~~~~~~~
To:
On(Release)
Begin Tell Target
Stop
End Tell Target
Go to and Stop
End(On)
~~~~~~~~~~~~~~~~~~~~~~~
I haven't checked to see if there is any byte size reduction
but if you have a lot of Tell Targets it makes it a lot easier to
understand.
----------- -----------------------
John Croteau croteauerols [dot] com (mailto:croteauerols [dot] com)
------------- -------------------------
Flash Central(The Universe Starts Here) http://www.FlashCentral.com/
FlashTeK(Advanced Websites with Flash) http://www.CrownMall.com/Flash/
The Flash Tech Resource (Tech Notes) http://www.FlashCentral.com/tech/
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Replies
Re: FLASH: pause flash, Nic Ranshaw
Re: FLASH: pause flash, Christian Gayton
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