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Subject: RE: FLASH: timing and FS commands
From: Dave Hollinden
Date: Mon, 3 Jan 2000 21:48:31 GMT

Hence my question. If the TCallLabel actions are executed as part of the
next frame rather than as part of the current frame, it could make nearly
1/10th of a second difference at 10fps.

Dave Hollinden
Web Design Team Lead
dhollindenatsonicfoundry [dot] com

-----Original Message-----
From: bhallatfigleaf [dot] com [bhallatfigleaf [dot] com (mailto:bhallatfigleaf [dot] com)]
Sent: Monday, January 03, 2000 1:34 PM
To: flasheratchinwag [dot] com
Subject: RE: FLASH: timing and FS commands


Well, it won't be *that* precise since while the actions might happen,
nothing will show on the stage until after flash leaves a frame.

-= Branden J. Hall
-= Multimedia Developer/Instructor
-= Fig Leaf Software



-----Original Message-----
From: owneratchinwag [dot] com [owneratchinwag [dot] com]On">mailto:owneratchinwag [dot] com]On Behalf Of Dave
Hollinden
Sent: Monday, January 03, 2000 1:22 PM
To: 'flasheratchinwag [dot] com'
Subject: FLASH: timing and FS commands


I'm working on a Flash project where precise timing is necessary. I thought
I'd create a clock in JavaScript that would send out a TCallLabel method to
Flash every .250 seconds so that I could execute a certain script at very
precise, regular intervals. I'm wondering how precise this will be. Does
anyone know when Flash responds to a TCallLabel method? Does it execute the
actions at the Call label as part of the current frame's actions, or does it
wait until all of the actions in the current frame have been executed before
going on to the new script, or what?



Dave Hollinden
Web Design Team Lead
dhollindenatsonicfoundry [dot] com



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