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Subject: FLASH: Tell Target help
From: Billie McConnell
Date: Mon, 26 Jul 1999 17:55:45 +0100

TellTarget Experts:

I thought I had this down, but apparently not.

I have a movie clip with an instance name of "movies" in the main timeline. In the first frame of this movie clip there is nothing but a stop command.I then have labels every five frames that each have a movie clip that I want to play when the program goes to that frame.

Also on the main timeline I have another movie clip for "buttons" that in frame 1 has one button. When the button is rolled over it jumps to frame 5 of its timeline and reveals three other buttons. When one of these buttons is pressed I want it to tell the "movies" movie clip to go to the appropriate frame and stop.

The basic premise is that all my content is in one movie clip that plays other movie clips. I want the buttons in my movie to control what part of the "movies" movie clip plays. My action for a button is as follows:

Begin Tell Target ("../movies")
On (Release)
Go to and Stop ("annotscene")
End On
End Tell Target

-- annotscene is a label in the "movies" movie clip

If I place a single button on the main timeline and give it the following action it works:

Begin Tell Target ("/movies")
On (Release)
Go to and Stop ("annotscene")
End On
End Tell Target

But I cannot get it to work with the "submenus" or "popup menus". Can anyone tell what I have done wrong? I am sure that I have all instances named properly and Track as menu items checked. It seems to be in the action command since the single button works.

I doubt that I have been real clear on what I have done, but any help would be appreciated.

Billie McConnell

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Replies
  Re: FLASH: Tell Target help, Marc Hoffman (Dart Frog M
  Re: FLASH: Tell Target help, John Croteau

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