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Subject: [Re: UKNM: Virtual Communities, Avatars etc. . .]
From: Paul Douglas
Date: Thu, 16 Mar 2000 15:05:51 GMT

Ian Tester wrote:

> Does anyone have any thoughts on virtual communities, where users can
enter
> the site, select an avatar and interact with others in a virtual world?
> There was a big feature on them in Revolution last year, but the concept
> doesn't really seem to have taken off/been incorporated in other sites,
> despite the much-vaunted "stickiness" of the concept. . .

This is one of those stories that resurges with predictable regularity -
remember The Palace software three/four years ago? Many of these systems
feel like (and sometimes are) IRC with a graphical interface bolted on
top.

[snip]

> Anyway - are there any good ones? (I quite like the dobedo version, and
> quake). My feeling is that they're not as effective as they could be
because

Yeah, Quake, Unreal, Half-Life. You can customise your avatar, build
maps (if you can be bothered) and shoot stuff.

> 1. you can't really customise the avatars
> 2. you can't really customise the environments
> 3. most people this side of the pond can't afford to be online long enough
> to have fun (tho that's changing!)
> 4. there isn't a great enough choice of environments available

And they're often so sloooooooow.

> Thoughts?

Will we have to hold two-way conversations with Miss Boo?

--
Paul Douglas, Editor, .net
30 Monmouth St, Bath, BA1 2BW
http://www.netmag.co.uk


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Replies
  RE: UKNM: Virtual Communities, Avatars e, Dee Edwards

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